Campaigns
Book a set of Campaign Missions to take part in a continuing story across five private sessions designed to be experienced in sequence. Each mission builds on the last, continuing the story and creating a truly epic sci-fi saga.
For returning players who want to see how their decisions shape the wider universe and dictate where their adventure will go next, Sandbox Campaign Missions allow a greater level of autonomy and involve working closely with the Bridge Command team to build the story as you go.
Read about our campaigns below, book at least one of your crew's slots, and then contact us to confirm which campaign you would like to play.
Please note that because of the lead time required, campaign slots cannot be booked less than one month ahead of time.
Available Campaigns
Campaigns can be played in any order, but players looking for a good starting point are recommended to begin with The Conspiracy.
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The Conspiracy
ACTION AND ADVENTURE
As war rages, the UCN and the people of the Adamas Belt move to create greater ties with each other. But something, or someone, seems to be breaking the defensive line from within.
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Connections
DIPLOMACY AND EXPLORATION
A UCN ship on a routine mission finds itself pulled into a jaw-dropping diplomatic situation. Your actions - and words - could dictate the future of Humanity.
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Secrets of the Exodus
INTRIGUE AND MYSTERY
Discover long-hidden secrets about humanity's first arrival in the Adamas Belt half a century ago. Meet those still dealing with the consequences, and beware those who want to keep them buried.
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Heart of Darkness
SUSPENSE AND INTRIGUE
Discover the motivations of a dangerous individual as you retrace their steps through treacherous territory. This campaign is only recommended for crews that have completed The Conspiracy.
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Murder in the Belt
CRIME AND MYSTERY
A dead smuggler. Conflicting stories. Your crew must find the truth at the heart of a murder that proves anything but ordinary.
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Operation Sandbox
AUDIENCE CHOICE (+£500 per session)
Take control as you explore the Barrens and beyond. After a 'session zero' where you agree your priorities with the Bridge Command team, your choices and findings throughout the campaign will influence the content of future missions in this more flexible story.
This campaign can only be played by booking Sandbox Campaign tickets. Sessions must be at least 7 days apart.